Introduction

Here are all the changes that were made since the start of the Beta session. We are currently working on the Beta2.1 Release.

Beta3

Sounds

Graphics

XMLs

Balance

eA Scripts

Client support

Miscellaneous

  • Updated the contributors list and the license of most files. (Alige, Reid)

Beta2.1

Additions

Modifications

Beta2

Additions

  • Halloween items and rewards.
  • New map. (ie: Desert Island)
  • New monsters.
  • New items.
  • New graphics.
  • New sound effects and equalized all of them in game.
  • Many new NPCs and in-game interactive script.
  • Missing introducer NPCs.
  • Ship quest done.
  • Actualization of current scripts.
  • New languages.
  • New approach to the hammock has been made.
  • Introduction of savepoints.
  • In game support for quest windows, will list all the quests you took part in.
  • Merchant added, economy has been reviewed.
  • Revision of most of our graphics.
  • New animated tilesets.
  • Rules have been added.
  • In game support for S dye type.
  • New sit frames displayed in function of where the player is sitting.
  • New hairstyles.
  • New hair colors.
  • New sfx for in-game specific events. (ie: quest done)
  • Verification of player’s inventory’s state in scripts.

Modifications

  • Documentation updated.
  • Translation updated.
  • Code/Script syntax fixed.
  • Dialogues updated. (gender specific strings, punctuation, English dialogues fully reviewed)
  • Races spritesheets has been fully reviewed and fixed.
  • Same for equipments spritesheets.
  • Cleaned and reorganized all of the client data.
  • Optimization of current tilesets.
  • Doors particle effect animation change.
  • Rework of most hairstyles, to fit the new dye type.
  • New door graphics.
  • License change in several files. (Evol is progressivly going to use CC BY-SA 3.0 content instead of GPL v2, more information can be found here)
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